Zhongliang Min

Zhongliang Min

C# / Unity Engineer

I build reliable interactive systems with C#, Unity, and WebGL. My work covers client development, Unity WebGL build and deployment, backend integration, and AR applications. I value clarity, maintainability, and practical delivery.

Core Focus

C# System Development

Network communication and protocol-based system development using TCP, ASP.NET Core RESTful APIs and WebSocket services, .NET Core system tooling, and serial communication for hardware integration.

C# TCP ASP.NET Core WebSocket .NET Core

Unity Client Development

Unity client-side development for games and general interactive applications, focusing on reusable, structured, and maintainable client architectures. Experience includes cross-platform development (WebGL / Android / iOS / Windows), Unity Editor tooling and extensions, and gameplay systems such as state machines (FSM), animation systems, skills, buffs, projectiles and AoE mechanics, and damage processing.

Unity Client Architecture Game Systems

Unity WebGL

Custom Unity WebGL templates and project architecture, with performance optimization across loading and runtime stages. Integration of JavaScript and Unity communication (JS Bridge), and CDN-based deployment for WebGL builds.

WebGL JS Bridge CDN

Backend & Cloud Architecture

Backend infrastructure built on Cloudflare Workers, providing a unified API layer for routing, authentication, middleware handling, and consistent response management.

Supabase is used for core data and authentication services, with Cloudflare R2 and Cloudflare CDN supporting static assets and global distribution.

Edge execution and client-side caching are applied to improve WebGL loading performance.

Cloudflare Workers API Integration Supabase CDN

AI Integration & Interaction

Integration of common AI services through Cloudflare Workers, including authentication, token handling, conversational APIs, streaming responses, and speech-related capabilities for application use.

Implementation of AI-driven conversational and voice interaction features at the application level, with support for streaming interactions, contextual state handling, and basic role-based behavior control.

Combination of AI capabilities with existing 3D character and interaction systems for use in interactive products.

AI Integration Cloudflare Workers Interactive Systems

AR Project Development

Practical AR project development based on mainstream AR frameworks, using AR Foundation together with ARKit, ARCore, and Vuforia for cross-platform AR applications.

Experience with common AR tracking and detection workflows, enabling stable alignment of virtual content with real-world environments in product scenarios.

AR Unity AR Foundation Vuforia

Projects

Contact

Email: [email protected]